One of the most frustrating things about mega corps like Facebook is that it’s really easy for them to make dumb decisions and just keep going. They’re too large for anything but the biggest mistakes to bring market pressure to bear.
The literal worst case here for FB is that a few people don’t buy a Quest II, which isn’t even core to their business success.
Well, it ostensibly hurts the entire Oculus line, not just the Quest 2.
And, while it's not core to their current business success, it was intended as a strategic decision, to have a path into VR social networks, I suspect. But I can easily see short term business decisions and priorities dominating that consideration, yes. Businesses are not know known for their long term planning skills.
The literal worst case here for FB is that a few people don’t buy a Quest II, which isn’t even core to their business success.