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e12e
on June 10, 2015
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Hitch – A Scalable TLS Proxy by Varnish
I wonder how much of a hit typical web-socket use-cases would take from swapping to SSD? For games I'd think one might prefer just using connectionless udp, though?
vbezhenar
on June 10, 2015
[–]
Websockets are for browser clients, there's no much choice there unfortunately.
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