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We never cared about the App Store acceptance guidelines before, because most apps got accepted anyway. Still, there's an intrinsic risk that you take when you push a program to the store, in that YOU do not have control over how your app turns out. Apple has final authority on any changes, and it's really a restrictive environment to be in.

It didn't matter then, but with billions of applications now in the marketplace, the drawbacks of having a fully closed environment for applications are becoming painfully obvious. http://www.paulgraham.com/apple.html



He said that five years ago, has their bottom line suffered? Do developers now start with an Android app and then go to iOS? This current "outrage", which will almost certainly be overturned on appeal, was caused by a single reviewer and the fact that Apple's guidelines are intentionally vague leaving them wide latitude to control the App Store for brand protection.


Just because their strengths outweigh this weakness doesn't make it not a weakness. Has their bottom line suffered? I would wager yes. Just because they're still dominant doesn't mean this hasn't hurt them.

This "outrage" was not caused by a single reviewer. It was caused by the capricious and unwieldy app review system that Apple instituted years. IT was caused by the fact that a single reviewer can fuck things up publicly for the entire company. It is a problem of process, not of an individual.


Developers start with iOS because it's a better development environment and because the iPhone is a household name, while there are scores of different Android devices. Your argument is irrelevant. The point is that Apple's control over its ecosystem can't be a net benefit in the long term because it doesn't give developers enough breathing room to scale or expand. You're left at the mercy of Apple's approval staff.




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