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me too I was into halo 2 modding when I was young and knew very little programming at all.

the concepts there blew my mind, almost, I was too green to follow how it worked even to start. it was so dynamic I fundamentally didn't understand how something could be like that.

how could a player position be within the same context as a weapon that had configurations and then effects themselves were in that same list.

a lot of the stuff I'm interested in very much circles around these same concepts.



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