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I'd say the technology is the least impressive part of it. It feels like 303/acme from 1996. Only on gigahertz machinery instead of a 486. and using hardware acceleration for very basic 3d effects, rather than software generated texture/env mapping.

But hey, kids these days.



I should add, that as a demo I like it a lot. But the art is what impresses me. Not the technology.

Catchy tune too!




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