Perhaps a combination of cultural and technical feedback loops?
Technology selects folks that like 'playing computer in your head' as Victor said [1]. This grows a culture where tools that help you avoid mentally simulating the computer are devalued. This selects more people even better at playing computer in their heads, etc.
Technology selects folks that like 'playing computer in your head' as Victor said [1]. This grows a culture where tools that help you avoid mentally simulating the computer are devalued. This selects more people even better at playing computer in their heads, etc.
[1] https://www.theatlantic.com/technology/archive/2017/09/savin...