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Memory safety is not the alpha and omega of programming languages. People do not write million lines of code applications in bash, for a reason, trade-offs are to be made.

That said I agree they should have picked Go instead /s.



Sure, there are other concerns and bash is not an ideal language, but memory safety is responsible for quite a large number of security flaws, since its lack turns bugs into code execution vulnerabilities on a regular basis.

I don't really have an opinion on what language should have been picked instead, though OCaml may be a good candidate.


To be fair, erlang would have been the better choice here. Memory safety, concurrency and solid error handling all in one.


I think I know what my next Erlang project's gonna be. Erlang-as-PID-1, here we come!

EDIT: or maybe as PID 2, per https://github.com/omisego/ewallet/issues/108 , though I'd be interested in the idea of writing an OTP application that can reap zombies and forward signals.


> People do not write million lines of code applications in bash, for a reason, trade-offs are to be made.

Isn't that basically what SysVinit and a good-sized chunk of the management tooling in Linux is?

To their credit, Bash is a _weird_ language, but it's not going to corrupt memory when it crashes, and its failure modes are pretty well understood by the distro maintainers writing those scripts.


Those are all not million lines of code applications, but that only speaks in favor of a more traditional Unix userspace design. With modularity on the process level you don't need a million lines of code to herd services. Why an init system should a million lines of code is a mystery to me.


I'm not such a lover of Go, but: non-sarcastically, Go may well have been a good choice.


> Lennart Poettering and Kay Sievers started the project to develop systemd in 2010.

https://en.wikipedia.org/wiki/Systemd#History

> Go was publicly announced in November 2009,[29] and version 1.0 was released in March 2012.

https://en.wikipedia.org/wiki/Go_(programming_language)#Hist...

The brand-new language that Google just announced last year was probably not considered a serious option here.


It's 2019 and Go still has a much weaker toolchain and infrastructure story than C (which has a 30 year head start).


Ha yeah, I didn't mean "they really should have used Go", I just meant, "Go as it exists today may be a good thing to use for this".


Given the timeframe, something like OCaml would likely have been a better option.


Ocaml parallelism/concurrency story was not that good - but Haskell has just got its fancy new epoll based I/O manager (100000+ lightweight threads) around that time, with the 7.0.1 release (16 November 2010)

They could have even take inspiration, imagine: typed, functional, monadic init files - "systemd: avoid success at all costs" :)


The topic is memory safety, not concurrency support, FWIW.

Lua would have been a good candidate: memory safe, coroutine to structure the code in a concurrent-ish way if needed, and you have a configuration file parser for free (just use Lua as the configuration language, it was its very first purpose after all).


That's nice in theory, but where are all the people who know Ocaml to write it and contribute to it ? I might be clueless but I can't really name any significant projects written in it, which might imply something about the number of people using it and being able to work on and contribute to something as large and important as systemd.


>I might be clueless but I can't really name any significant projects written in it

From system programming solely: libguestfs, Xen API, liquidsoap, Unison, MirageOS, google drive on fuse, 0install.


>Ocaml parallelism/concurrency story was not that good

OCaml concurrency is great, and Lwt [1] would be exactly what systemd need: run daemon and poll the answer concurrently.

Ada, C++ and D would have been another great choices.

[1] https://github.com/ocsigen/lwt


> Ocaml parallelism/concurrency story was not that good

I wouldn't expect CPU-bound multithreading to be much of a concern in an init/rc system. And resource thriftiness and predictability would likely be a bigger concern.


While that would be amusing for sure, systemd's pid 1 is actually single threaded.


Rust would have been more appropriate. Something like SystemD at such a low level in terms of hardware and service management should not be done in a language with a garbage collector imho.


> Lennart Poettering and Kay Sievers started the project to develop systemd in 2010.

https://en.wikipedia.org/wiki/Systemd#History

> Mozilla began sponsoring the project in 2009[16] and a nnounced it in 2010.

> The first numbered pre-alpha release of the Rust compiler occurred in January 2012.

https://en.wikipedia.org/wiki/Rust_(programming_language)#Hi...

Look, I like Rust and all, but are we really suggesting it for projects that predate public release of rustc?


I understand that... Go still isn't an appropriate language for SystemD, also, when did SystemD really take hold? Lots of projects will shift underlying options with time.


I understand "would have" in this thread as a hypothetical situation where the option had been available.


systemd predates Rust by a bit over a year.


The point stands, Go isn't a good option for this type of process.


The only thing that I can think of for that 2019 Go that would be a problem for this use case is binary size. None of the rest of the usual complaints would be stoppers or even that big a deal, and most of them, I'd pay to have a memory-safe language being used at that level. Init systems are a type of code that we don't have a good word for, but that I tend to end up in a lot, the code that isn't CPU intensive, or disk intensive, or RAM intensive, etc., but is all just logic and correctness rather than any of that. So "but Go is GC'ed!" isn't particularly relevant, for instance, because an init system pretty much ought to settle into a steady state and not be executing at all, on average, so who cares about a handful of microsecond GC pauses that may or may not occur at startup time?

Rust might be better now; my primary concern would be community size and whether I was limiting my contributor base, which Go also has as a concern. In both cases though I'd take it over C/C++ being used on such a critical project at this juncture.

In 2010, though... yeah, choices are a lot worse.


I understand there's a much more limited subset of developers for Rust or even Go vs. C/C++. Also, I recall hearing about Rust before systemd, but am not sure. Today, it would probably be my first choice. Not that go is a bad choice, I just don't think it's a good spot for it. I also agree that either are probably quite a bit better than C/C++ options.

I'm not against go, other than gc and some size considerations. Given that a lot of k8s infrastructure for the likes of CoreOS and similar are written in it, it's definitely not a bad option. I think that today, and more so in late summer as async/await syntax settles, that Rust should be a first consideration for any low-level system code.


It doesn't execute low level code in terms of hardware. It's a init system, all it (should do) is create a dependency graph and initialize the services in the correct order.

Many init systems have been created in bash, and I'd hardly call that a low level language.


> People do not write million lines of code applications in bash, for a reason

And that reason is that one rarely needs to write a million lines of Bash: http://catb.org/esr/writings/unix-koans/ten-thousand.html


If they'd picked Perl, they could have written an init system in one line... (hopefully, obviously /s)


> (hopefully, obviously /s)

You underestimate my masochism and/or overestimate my sense of restraint ;)




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