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The tradition means of labor taking their control of a company is through a strike, and you really can't unionize unless 75% of all game developers are willing to strike to keep wages high.

You'll find I think that most game developers would be willing to be paid pennies to be a part of the next big video game. And if that's the market you're trying to compete in, maybe you should be in a different market if you're worried about wages.



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