I would say that the looking glass games (thief, systemshock, etc), and the games that they inspired are a good place to start (deus ex and its sequels, the bioshock games, everything by Arkane right now [Prey is great]). The witcher games are incredibly rich, but since they do have books as source material I don't know if I would include them as much. I always thought the Psychonauts story and writing was great and an example of something that didn't have to be gritty, dark and dramatic.
I think games with the best stories often allow a lot of freedom to the player and just like in books, we all put some piece of ourselves into the protagonist. No movie will ever quite do justice to the character take part in creating. Add to that the fact that a lot of great story based games allow for choices that reflect our version of the character and it becomes impossible to have one vision that encompasses all of that.
I think games with the best stories often allow a lot of freedom to the player and just like in books, we all put some piece of ourselves into the protagonist. No movie will ever quite do justice to the character take part in creating. Add to that the fact that a lot of great story based games allow for choices that reflect our version of the character and it becomes impossible to have one vision that encompasses all of that.