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Isn't that what I just said?


No. "Doesn't support backtracking" suggests that it doesn't support features that re backtracks for. In fact it does.

Also it is technically possible for re2 to (although it doesn't currently do this) add backtracking to its current strategy. If it did this, then it could offer all features of re, but would frequently be much faster. However I would not permanently rule that possibility out.


I'm talking about the C++ re2 engine, not the Python wrapper.


So was I.




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