Source: I've written many servers in both C and Java and given the choice will never use a GC language again for a server. Holding out some hope for Rust..
There are definitely some pain points building a server in Rust, but I think on the whole the tradeoff is worth it, and will become moreso as the ecosystem matures.
Presumably he is complaining about the GC implementation's characteristics, not its existence. You can read a description of the team's design decisions here: https://blog.golang.org/go15gc but a simple summary would be: memory is cheap and getting cheaper, so focus on making GC fast rather than small memory footprints.
And in my opinion, this is a great tradeoff. Ultimately, adding more RAM to a server (or clicking a button on the AWS console) is a very easy fix. However, reducing latency is almost never easy. If they can prevent GC stuttering, I'll take the higher memory overhead every time.