People store that data in databases in the same data centre so it's really the same level of trust needed that your provider adheres to the no training on your data. Trust and lawyers.
Epic was very lucky with Fortnite. Originally they showed the game at GDC as more of a mining, resource collection and building game. Frankly it looked boring.
Changing that to a shooter with the Battle Royale mechanic was a $10 billion win. They have managed it pretty well, but it seems they just over extended without innovating to attract and retain players.
I think the problem is also that there are many FPS multiplayer CTF games even if they are not all great, they all compete for attention in a crowded market. Destiny, Call of Duty and all their variants.
Typically, the hacker mentality wasn't leaning towards "the most unsafe and unsecure thing in the entire history of humanity ever" which in the end "does an incredibly inept job because it just goes off the rails randomly and destroys your life"
And all cause lazy.
Instead, that's more like what addled octgenarians do. Get tricked by Nigerian scam artists into installing some p0wnage.
Hacker mentality was always about finding creative and surprising ways to use technology, so in that sense OpenClaw squarely fits in. It's not (yet) for everyone, but I applaud people who are courageous enough to experiment with it.
CBC which gets $1b of tax payer money to promote only the sitting government, which they do none stop, thinks people are unhappy because of social media.
The CBC is reporting the analysis of The World Happiness Report - it's not coming to its own conclusions. Maybe you should read the article and original source yourself before making hasty comments.
I agree the CBC is a worn out sock puppet, not like when I was a kid and zosky could call ANY world leader and they would pick up the fucking phone eh!
Now we've got a CBC that punishes those that go against their political ideology - funded by the Liberals, with people like David Cameron and Rosemary Barton choosing who gets to be on discussion panels.
for what it's worth I have been building a game with godot and using gemini flash and pro to help. it has no trouble editing gd script and scenes. so far it hasn't failed in anything i asked it to do
Intuitively I expect this. Go is a language designed by Rob Pike to keep legions of high IQ Google engineers constrained down a simple path. There's generally one way to do it in Go.
As a human programmer with creative and aesthetic urges as well as being lazy and having an ego, I love expressive languages that let me describe what I want in a parsimonious fashion. ie As few lines of code as possible and no boilerplate.
With the advances in agent coding none of these concerns matter any more.
What matters most is can easily look at the code and understand the intent clearly. That the agent doesn't get distracted by formatting. That the code is relatively memory safe, type safe and avoids null issues and cannot ignore errors.
I dislike Go but I am a lot more likely to use it in this new world.
The most striking thing about Go codebases is that, for the most part (there are exceptions), they all look the same. You can choose a random repository on GitHub and be hard-pressed to not think that you wrote it yourself. Which also means that LLMs are likely to produce code that looks like you wrote it yourself. I do think that is one thing Go has going for it today.
But for how long will it matter? I do wonder if programming languages as we know them today will lose relevance as all this evolves.
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